Limit Tournament Guide –
Single table tournament
First off, all advice on tournament play here should be
taken with a grain of needed salt. I don't claim to be some
tournament guru, because if I were, I'd probably be somewhere
making much more money :) However, I do seem to be placing in
the money in half of the single-table tournaments I play, so
maybe there's something to be said for that.
This page is for you if you've already played a few tournaments
and want to figure out why you are ending up short stacked into
the mid levels (3-5) and then end up getting ran over by the
loose betters who seem to hold nothing. If you're a maniac and
find yourself loosing more often than not, you may find this
page useful too; only because I'm going to tell you folks to
stop betting like a freaking lunatic. At least for initial
levels.. :)
The first most important thing to understand about tourney play
on PP is that it is fast. I'm not talking about the
speed at which players play, but I'm referring to the blinds
structure. You only have 10 hands before the blinds go up a
level.
The limit levels look like this:
-
Level 1: 15 / 30
-
Level 2: 30 / 60
-
Level 3: 50 / 100
-
Level 4: 100 / 200
-
Level 5: 200 / 400
-
Level 6: 300 / 600
-
Level 7: 400 / 800
-
Level 8: 500 / 1000
-
Level 9: 600 / 1200
What this means is that when the button has gone around the
table 4 times, you're already betting a significant percentage
of your starting bankroll (800 chips to start). Let's say you
played ultra-tight to level 4 and folded your SB and
checked/folded your BB, costing you roughly 100. By level 4,
that is like playing a $1/2 game with $7, not really fun! I've
seen many comments from other players referring to this blind
structure as pretty much a crap shoot- because anything can
happen really. At this blind level, every mistake will cost you
dearly. Most of the runners and callers will be eliminated in
rounds 4 through 5, maybe limping into 6 with a short stack. Of
course, the worst situation imaginable is having a calling
station who manages to get lucky, make their cards and gains a
large stack (and confidence). But usually this won't happen, as
constant mistakes do knock bad players out.
Level I/II
There are two schools of strategy for the initial 2 rounds. One
of them is to play loose (read: not aggressive) and see a lot
of cards for cheap and hope you hit a monster. The other is to
play tight and save all the money you can for the later levels
(4+). The idea behind the first strategy of seeing as many
flops as possible, is the realization that even though this is
a tournament, there is going to be a good deal of luck involved
because it's such a short tournament. If you can manage to win
chips early, you will be much better off into the later levels.
You've all seen it before - the guy who calls 35o, 27s, Q5o,
etc garbage in a 10 person game yet manages to hit all sorts of
hands. In the long run, this person will obviously lose, but in
the short run, they are up. Same concept of playing many hands
early on in tournament- it's not the right long term decision,
but short term gains can be very beneficial.
So, if you opt to play this loose style, don't play just all
garbage, but play hands that you normally might not play (if
you're a tight player that is). Examples would be any pocket
pair, 9 or higher suited, connectors 45 and above, K7+, etc. If
you've hit an open ended straight or flush draw or any low/mid
pair.. you can call a single raise on the flop if you're
drawing for the nuts. Drawing an open-ended straight when there
are two of a suit (that you don't hold) on the table would be
bad for example. You'll probably find many players calling you,
because the tournies are usually very loose in the beginning.
You can usually spot the bad players immediately because they
are the ones who call every hand and draw to the river with
bottom pair or no pair. While you are on the draw, you don't
want to be drawing with no hope. With this tactic, you will
often find yourself with 500-600 chips or 1000+ chips going
into level 3-4. At that time, you want to tighten up your game
and start playing good hands, as you can no longer afford to
play weak hands.
The other school of strategy, playing tight, is what I abide by
in the early rounds. I find that with often 7 callers in a pot,
many of whom are novice players and will draw on you, it's very
difficult to win pots in the early rounds with mediocre hands.
Top pair with strong kicker, top two pair, set, etc is what you
need to take it down. Facing a straight or flush draw, you can
almost be sure someone is going to chase after you. Bets to get
people out and careful checks on the river is beneficial.
Bluffing at this stage in the game is usually impossible.
The most important thing you should be doing in the first two
rounds however is taking mental notes of your opponents. If you
need to, write down notes in Party Poker's player notes
(right-click on their name). I usually note what hands people
pre-flop raise with, what hands they play, if they're a pot
shooter/stealer, if they're willing to bet out mid/bottom pair,
do they re-raise flush/straight draws, etc.. anything that will
help you out later. If you do this often enough, you'll find
that you'll naturally form your own player profiles and realize
how you should play this individual. If they're tight, then
they can be bluffed. If they're a bluffer or liar, you'll want
to call down questionable bets or re-raise them if you have
anything. Common sense stuff, but most people just hunker down
and play their hand. Don't do this! Pay close attention to
everyone's betting habits when you're not in a hand. Be intense
about your poker, don't watch TV on your off hands.
Level III/VI
The big change once the game hits level 3/4 is that bluffing
now becomes an option. As the stakes become higher, you'll find
your opponents less willing to draw on you unless they truly
are weak players. This is a double-edged sword however, as
agressive and maniac players will become much more dangerous
into these rounds. This is why player observation is absolutely
important when knowing how to deal with your situation. Against
a tight ring, with a major threat on board (possible straight,
flush, trips), betting out under the gun or near last position
are very possible options. Betting out early usually signifies
some kind of strength when tight players do it, so if you have
a tight table image, most players will respect that an fold.
For instance, if the board shows J/J/4 and you come out swining
in the SB, most people will figure you for a four. Tight
players won't want to draw in this situation and fold. If they
call, you should figure them for a 4, pocket pair and of
course, the possibility of Jacks. A raise should easily make
you realize know they have it (or are out-playing you), which
in any case should be an easy fold. The turn is very difficult
to play after someone has called your bluff. You will have to
assess it on a case by case situation. If you feel the other
person is drawing or has a weaker kicker on his four, then you
will want to bet and hope he folds. If it took him a medium
amount of time to call your flop, he's probably got a 4,
because he's trying to make a decision on if you have a jack or
not. If it took him a long time, you can expect him to have
pocket pair (again, has to think about if you have jacks or
not) or he has Jacks (sucking you in). If you do end up betting
the turn and don't get re-raised, you pretty much have to check
down the river as you can no longer get him out by then
obviously.
While on the subject of trips, I have to say that it's better
to bluff on smaller trip threats. For example: 2/2/J vs
J/J/2. Someone is far more likely to be holding a Jack as
opposed to a 2, simply because average-strong players will
rarely hold a 2 except for A2s, K2s, Q2s. In the SB or BB, this
is an good bluff as others will be more apt to believe you are
holding a 2. If you bluffed on the button, most people will put
you on the Jack for the very same reasoning above.
So in short, bluffs high trips in late position, low trips as
SB or BB only. Bluff the turn if needed, but almost never the
river because by then they'll usually call.
Now that bluffing has somewhat been covered, realize that other
players will also try to make moves (be aggressive) in these
levels. You'll tend to see mid-pairs betting out, or flush
draws bet out even. This makes it a perfect time to trap people
yourself if you hold a strong hand. Top pairs will usually be
reluctant to slow play in these levels as they don't want
anyone drawing on them. So if the board doesn't have any kind
of possible straight/flush threat that can develop, you may
just check/call the flop then check-raise the turn. It'll help
your image if you win as others won't be able to bet all over
you later in the game, which is important. In late position, if
the board is non-threatening, you may even check it down to
give others a free card and hope someone pairs on the turn.
Being check raised on the turn after checks on the flop is a
really scary scenario for most players. Ideas of two pair and
trips usually develop in this situation, as many people
automatically don't even begin to think of someone checking
overpair on the flop.
One thing to note, is that when you are short-stacked and make
a play, players are more apt to call you down on your slow
play. I imagine that they view your play as desparation or
making a move and are less likely to believe you.
The rest of the general strategy for these levels is to just
play tight, make a few moves when you can, but otherwise hunker
down and take cover from the cannons.
Level IV+
Now comes the fun part! Now that the limit is 200/400 (blinds
100/200), you need to change gears very fast. Half, if not more
of the table should be gone now and more will follow quickly.
In a short-handed game, semi-strong hands become strong and
strong hands become monsters. A9s for example, a playable hand
with 10 people becomes very playable with 4 people. K9o, what I
personally regard as weak in a 10 person game, is also playable
with 4 people. The same rules of poker in regard to position
still apply though! The earlier you play, the stronger your
hands needs to be. The later you play, the less strong it needs
to be, as you don't need to worry about it being raised.
However, you should be the one doing the raising! At this point
in the game, you do NOT want to go to showdown with your
opponent and should be happy with winning the pot. Blind
stealing becomes critical at this point, because each set of SB
and BB is worth so much. So, contrary to what you've been doing
the whole game, start playing aggressive but with your logic,
not emotion. Strong hand need to be raised and weak hands need
to be folded quickly. You need to be able to take off like a
rocket and stop on a dime in terms of your betting. Be the
aggressor. Bet the flop when it comes down if you raised
pre-flop. Remember, it's not about what you have, but what
your opponent doesn't have!.
Imagine this: You hold AQ and the flop comes KT7. You're in
last position, but the BB, who bet pre-flop, comes out and
immediately bets out 400 on the flop. Do you call? It's a very
tough decision because you have to try to figure out what he
has. If he's got Kings, you're all but dead as you have a
gutshot or overpair Ace draw. Even if he has nothing, is this
maniac going to bet 400 on the turn and then another 400 on the
river? Are you willing to pay 1200 to see this down?
You don't want to be in this position! You want to be the one
putting OTHERS to this decision! In the above scenario, you may
have held A9o and raised the caller. When the flop came, you
bet out your high card ace- scary as it is. Guess what? He ends
up folding and you won with the weaker hand. That is why taking
the charge is vital at the later levels, because it turns info
a mind game instead of a card game. All he has to do is think
you are stronger is that he is too weak and you've already won.
It doesn't matter what you hold.
You'll find in the lower buy-in tournies that the solid, tight
players make it to the later levels, but most of them will
hesitate and fold their way into oblivion to the crazy better.
To give you an idea of what your goals should be in the
tournament, you should analyze the following:
Bob, who has been a tight player for the first half an hour and
carefully taken down pots and folded most of his hands. Now the
that blinds are up, the three other players have noticed Bob
raise pre-flop nearly half the hands he's in. Knowing he's a
tight guy, a few hesitantly call his raises, only to see Bob
come out swining on the flop. Most of the time, they just fold
and Bob ends up taking down the pots. Finally, Bill, another
tight player, gets his aces, and when Bob pre-flop raises, Bill
re-raises him immediately. Bob simply folds and Bill takes down
the pot. The next hand, Bob comes right and pre-flop raises.
Bill, not believing any of it comes back and re-raises. Bob
pops him right back. Bill hesitates and then folds his hand.
The moral of the story there is that you want to be Bob. Sure,
when you're aggressive and in charge, at some point someone
will make a move against you, whether it be a raise,
check-raise, trap or they're stealing back against you. Don't
be overly aggressive and raise like a looney on everything that
comes your way. You cannot simply raise your way out of every
situation. Just remember that while tight players can make
moves against you, as long as you can make more moves against
them, you will win. And when you are the aggressor, you WILL
make more moves against tight players. That's because you
always have more info than your opponent. When they raise into
you, you know they have something. When you bet into them, they
aren't sure what you have. Eventually, even they will trap
themselves when you DO have something and they bet a weaker
kicker or pair into yours and you can come right back at
them.
I know someone out there is saying: Yeah, this is great and
all, but what about when the tight player is on to you and just
re-raises everything you have? I can almost guarantee you that
it does not happen at the lower levels. Once it has become a
mental game, poor/average players are no longer thinking very
logically, but with emotions. They will be scared and in most
cases do not have the courage to stand up and duke it with you
on blanks. If they do indeed just go on tilt and hit bet/raise
for every hand they have, you just need grit it and play right
back at them. Re-raise strong hands pre-flop, call with weak
hands. Re-raise pairs agressively, call with A/K high, fold low
high cards. Make more money when you win. Lose less money
when you lose.
Anyhow, I think that's probably long enough for now, don't you
think? :) I can sum it all up in these two absolutely useless
(at face value) axioms: Play aggressive, but not too
aggressive.
Play careful, but not too
careful.
Good luck!
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